Pacific Rim Uprising – Behind the VFX
‘One of the highlights is probably the Mega Kaiju transformation. It was one of those sequences so huge and technical, on so many levels, that it was very difficult to figure out how to approach it.’
Aaron Gilman, DNEG Animation Supervisor on ‘Pacific Rim Uprising’ talks about the Animation work behind the Jaegers and Kaiju and why finding the right Mocap actors was a key starting point for the work.
Categories: SF, Video
Pacific Rim Uprising
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